In times of running servers, we always wanted a powerful currency system. After some looking up and ideas, I have finalised the specification for how the currency will work. Intro The currency system will provide players with the means to trade valuable materials to gain Kao. Kao is our form of currency, and will be […]

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So in months passed, ComputerCraft was released by the developer dan200 as Open Source to allow the community to update due to his lack of time to work on the project. With this comes a lot of amazing updates and ideas; and within the past month or two, there has been a multitude of pull […]

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What is it? So I started working on a new ComputerCraft OS, that is based around the Ubuntu distribution of Linux. The whole OS will be made in Lua of course due to it being based in CC, and won’t use a TLCO (top-level coroutine override), but instead will use a function overwrite, which will […]

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Here is a better way to require functions online inside ComputerCraft.

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